Modeled a style/quality bar weapon early on in Production for the Idols and Base smgs. The base version stayed as is. The Idol version had some modification by another artist for the final version that shipped. These versions were also used in testing out the customization pipeline, utilizing a mask and other supplement textures.
Working as Lead Hard Surface artist, I was able to spend some time modeling these weapons and ensure the data worked in customization. Thanks to all my peers for helping bring customizable vehicles and weapons to Saints Row DLC.